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Chris Thorndyke - breakdown

A refined version of Chris with a breakdown, feel free to ask me directly about anything I've missed.

Combined displacement from XYZ and zBrush

Combined displacement from XYZ and zBrush

52 Apple blendshapes ready to take recorded animation

52 Apple blendshapes ready to take recorded animation

Copy/Paste of blendshape keys from Aquifer recording

Full character rig demonstration

Aquifer character to the left

Texture Maps

Texture Maps

Diffuse Channel

Diffuse Channel

Displacement channel

Displacement channel

Specular 1 & 2 channels

Specular 1 & 2 channels

Body shader, displacement is combined from 3 XYZ channels plus zBrush displacement

Body shader, displacement is combined from 3 XYZ channels plus zBrush displacement